First update after lowrezjam


Thanks everyone for the awesome feedback and comments during the gamejam, it's hugely appreciated! I managed to implement most of the suggestions I got. The game is now less buggy, faster, nicer looking and more balanced (maybe). 

Hopefully I'll be able to keep working on the game. The plans for the future involves potions, a shop, different types of encounters other than enemies, and just generally a greater variety in items and enemies.

I'll keep updating this devlog along the way, sharing some general gamedev advice aswell as game updates. 

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