- A very tiny roguelike
Fight, get loot, visit town, repeat.
Initially made for lowrezjam2019. Started out as an experiment to see if it was possible to make a roguelike game in 64x64 pixels.
- Credits -
- First update after lowrezjamAug 25, 2019
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bug: managed to achieve negative skill points, which allowed me to buy all skills.
Really appreciate the bug report, thank you! I have no idea how that was able to happen though :p Will investigate...
I think I managed to click twice during a moment of lag, resulting in two buys being performed against the same (and thus stale the second time around) skill point count check.
While this is just a guess, you may want to see about splitting the input handling into three stages
stage one: raw inputs.
stage two: sanity/validity checks.
stage three: actual actions.
Wow, this is a great bug report. If all users would include a technical solution with their reports my life would be easier for sure :) I'll try it out and see if that fixes it, and include it with the next update. Thanks again!
Experienced a bug. Game blacked out when leveled up and took a loot/item.
Thanks for the bug report! Think I've found the cause of the issue, will patch once the gamejam is over.
Such a cool little game! Really enjoyed it, couldn't beat the last enemy in the New Beginnings stage though. The music and art are stunning!